#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
#include <stdio.h>
#include <stdbool.h>
#include"move.h"
#include"produce_num.h"
#include <SDL2/SDL_image.h>

extern SDL_Window *window;
extern SDL_Renderer *renderer;
extern TTF_Font *font;
extern SDL_Texture *img_texture;


extern bool load_assets();
extern void free_assets();
extern bool init();
extern void cleanup();
extern void render_cell(int i, int j, int val);
extern void render_score(int score);
extern void render_max_score(int max_score);
extern void render_grid();